PHASE 3 // SPATIAL COMPUTING - AMBIENT PHYSICAL PROJECTION

SPATIAL COMPUTING / MR

MEDIA RENDER PENDING

ABOUT THIS PROJECT

The conceptual final phase of the research pipeline, aiming to project local digital entities out of flat 2D interfaces directly into real physical environments using MR/VR headset systems.

This phase focuses on spatial computing using standard MR/VR headsets, exploring decoupled spatial rendering, 6DoF physical interaction, and native spatial mesh layers to establish natural digital presence. By utilizing autonomous spatial AI path-finding and context-aware systems, the project aims to create seamless transformations between desktop work states and physical spaces.

Currently in the concept and research phase to define optimal data integration pipelines.